Category Archives: Tech Noir

Roadblocks and Reality Shows

The final project is due this Friday, making this the last progress report before the finished product. It has been another busy week for our group. This week we finished filming everything! (YAY!) We were supposed to all meet on Monday to finish the rest of filming but Macie had an emergency and could no longer meet. To remedy this, the rest of us met up and filmed our confessionals, and Martina and Macie planned to meet on Tuesday to make up Sapphria Mae’s confessionals and we all met on Wednesday to film the big fight scene. This took a lot of planning because it’s finals season so we’re all busy, and Macie and Martina are seniors so they’re extra busy. When Macie and Martina went to film Sapphria’s confessional, the green screen from the HCC green screen room was gone. But we bounced back! Martina and Macie were so great because they were able to make time again on Wednesday to film the confessional. The rest of filming went pretty smoothly. The climax of our project is a fight scene, and the only hitch was that there was a scene we had to do in one take, and I stuttered on my line. I’m hoping I will be able to fix the flub in editing because I think the scene will come out really great without it.

Additionally, some of us are making commercials and bumpers to go in between the scenes. For the commercials, we agreed to reuse the ones from our podcast project with small tweaks to make them fit a new medium. I had been procrastinating my commercial but I finally got to work on it today. The commercial came out good, but the process ended up being difficult. I liked the idea of an animated commercial, but I can’t draw static pictures, much less moving ones. I thought Canva would be the fix because of it’s moving elements but it ended up being a hot mess. You can’t import sound on Canva so I would make my clip, export it, put it in Premiere Pro and adjust the timing. If anything needed fixing, I’d have to re-export the clip and add it in again. Thankfully it’s done, and you can view it below.

The rest of this project has been really enjoyable. My group mates and I were joking that Martina and Macie need to stay an extra semester and we have to join a film class. I am beyond excited to see the finished project. We split up the editing so everyone edits a scene and then Martina will put it all together. It’s a fast turnaround but we’re getting it done!

Group Progress Report #2

This project has been going so good!

We have been so ahead on filming clips editing in order to make sure it is ready on Friday. We met on Monday at the HCC in the mini-studio in order to film some scenes with the green screen. We then talked about who was going to edit what segment of the short film, which we figured out pretty quickly.

Next, we met again on Wednesday to film some scenes at the amphitheater on campus. We had a lot of fun filming since these scenes had a lot of drama in them, and some fighting (you will see).

We also split up the work in terms of making mini-commercials and bumpers to fill up the show, even a preview for the next episode. Most of us will be using Premier Pro and ClipChamp in order to edit the clips together.

So far, we are making great progress and can’t wait to see the final product.

ECHO Protocol

Project Summary:
ECHO Protocol is a futuristic, interactive sci-fi story created using canva where you play as Kai, a memory technician who uncovers a rogue signal in a world controlled by the ECHO AI. The story explores themes of control, freedom, and identity through branching choices and glitchy cyberpunk visuals. It combines storytelling and digital media.

Weekly Reflection:
This week, I focused fully on finalizing the project testing visuals, refining choices, and bringing the story together. The process was creative and experimental, and I’m proud of how it turned out. Echo Protocol reflects what I’ve learned all semester about blending narrative with multimedia.

In the works!

As we continue our work with The Ambassador, Rylie and I started very mild script writing.

We have planned to work on the rest of the script on Thursday and then finishing all final touches on Friday!

After working on some mild scripting today and I am more excited for this project and Im excited for building the story!

Cyber Manhattan Wives Update!

Hello everyone! This week our group has planned and scheduled the days that we will complete recording & editing.

Yesterday, most of the group completed their confessionals. I will complete my confessional tonight at 4:15p with Martinas help. Then on Wednesday @ 2:30p we will film the remainder of our content. Woohoo!

Wednesday, Thursday, & Friday we will all make contributions to editing & finalizing the content.

Weekly Summary: Week 13

This week was focused on finalizing the ideas for our final project. My group met earlier in the week which I talked about in my update post. Over the next few days we are all finding clips and additional things to add into or video. We want to go with the idea of using our course characters in a Daft Punk style music video because a few of our ideas put together created the plot of one of the songs.

Unfortunately we had a group member drop to do the final project on her own so we have been moving a few things around to make sure that we can still get all our ideas together.

For this week we will focus on compiling the video together and getting it submitted. I look forward to the completion of this and seeing the outcome.

Final Project in the midst of chaos

This week I worked with Rylie and we continued to brainstorm our project. For a refresher see our trailer here.

We have decided to host this interactive media on twine. My hope is to play around with it more and seeing if we can incorporate sound into the game. I think that this would be essential to creating a audio environment that would immerse the user.

Though this game does not revolve around our characters, we are going to add our characters into the story as side characters, or character that the users interact with once or twice in their adventure.

We have also discussed splitting the game into three chapters. The first chapter is the beginning of the story, in which we introduce the character that the user plays and the conflict with some minor choices. the second chapter is is the bulk of the conflict in which the user will make choices that go against the main conflict of the story. The third chapter is the epilogue that will conclude the story into an ending, good or not.

I am a little nervous about writing the different narratives and keeping them consistent with the story. With the way that the story just branches out because of the different choices that can be made Im nervous about having loose ends. But I think that this will end up being very fun!

Week 13 Summary

Communication is such an important part of groupwork. Unfortunately, one of our group members left this week, so we have decided to pivot the direction of our project. It’s looking more like it’ll be a music video/animated music video following our characters and a storyline. I will be doing a lot of editing this week. Earlier, I posted a Progress Update, but that was before things changed. I think everything will work out if we plan accordingly!

The Brain is Storming

This week, I worked with Rebecca to come up with the storyboard and plot points for our game (refresher: AI governmental ambassador goes haywire, and its your job to fix it (or not)). We have decided to host it on Twine, and that it won’t revolve around our characters. However, our characters will be involved in the story as background characters or delivering messages to the player. The player also won’t be required to interact as their character, though that could certainly be interesting! We’ve decided to divide the game into chapters, with each section focusing on a different conflict. Chapter I is the beginning, Chapter II will have the bulk of the AI conflict, and Chapter III will be the epilogue. With Twine’s choose-your-own -adventure format, the way that these three sections interact with each other could change drastically depending on how the player chooses to interpret the prompts. We are going to finish the game next week! While I think it will be time consuming to create different narratives that all interact with each other and come back to the same conflict will be time consuming, I don’t anticipate the actual writing to be much of a setback.

And, unlike always, no Daily Creates to share this week!

Week 13: Final Project Update

This week I started putting together the script for my short film “Analog”. The plot for “Analog” will follow a rogue activist who stumbles across a camcorder that contains fragments of a family’s life that took place 100 years before the AI regime. As they piece together these forgotten moments of humanity, the protagonist becomes a target of the State, hunted for the very truth they are trying to preserve. Their journey forces them to confront what it means to be human in a world designed to erase humanity’s past.

In addition to fleshing out a script for my short film, I went through various audio clips that would aid in building out the story, tested different AI generated voices I could use for characters, and found some AI generated tech noir themed scenes I could use to help build the setting of my film.