Category Archives: Finalproject

Week 14: Final Project

M. Marshall 4.28

It is crazy to know that the semester is in its last week. I will probably never forget this class and some of the things that it’s taught me. I think going into it I did not have accurate expectations for what the course would be, but that’s a good thing. Over the semester, I’ve really honed in on my digital drawing skills, which was extremely beneficial for my final project that I animated. Even looking at the difference between my first daily creates artwork and more recent artwork I think there’s been a major shift in my understanding of and abilities at this skill.

I don’t even want to show it, it’s so bad!

I get really caught up on the fact that my work isn’t perfect or that I could’ve done better if I had just done something another way, and I think that is great for growth, but in this reflection I really want to appreciate how I’ve grown. I learned a lot about shading and color theory. My growth in understanding color theory is well represented by the Adelson’s Checker Shadow Illusion. If you can believe it, squares A and B are the same color

I can’t believe it either, don’t worry. That aside, the reason is our perception that there is shadow over a “white” tile is because our brains are filling in information. I cannot prove to you that what I am telling you is true, but I’ve used an eye dropper tool, and it is definitely the same. The best way to know is to check for yourself, but here’s the best way I have to show you. I drew a line right over, did not stop. It’s freaky.

Another thing I honed in on was my story telling skills and creating a world and thinking about nuances within that world. Toward the beginning I relied on things like other TV shows I had seen and couldn’t really go far beyond what I had come up with.

I honestly feel much better equipped in my creativity and storytelling. Over a relatively short period of time I was able to let myself be free to create ideas, even if I cringed a little bit.

I also worked on my video editing skills, which was really fun to learn about. I think I should create a vlog YouTube channel. I am honestly very proud of myself for some of the stuff I’ve made. I did some photo editing, and I really tried to challenge myself, but it was mostly just to be funny, here are some examples!

Video editing

Photo editing:

And last, but certainly not least, work on my character:

I worked really hard to have my character be consistent but also ever improving, hopefully, the viewers will feel that she is!

Let’s talk about my work timeline:

Week one:

I drew a lot to see what kind of thing I was aiming for and how it would look, the preliminary sketches definitely look very different from the end result. I focused on watching animation videos (which had really interesting techniques that ended up being too complicated for my level of knowledge). I would watch my cat as I drew to see how she looked at different angles. I wrote down the story and I spent a lot of time drawing out what I wanted the background to look like, where characters would move, all of that. I considered the story aspect a lot and the moving parts of how to make people committed to a character in a (very) short film. Toward the end of the week, I started on animating.

Week two:

This is the bulk time that I spent animating, I had scenes, lines, beginning drawings, just not a finished project. I became best friends with the layers section because it allowed me to move things around more easily, I could erase writing but not the speech bubbles behind it, I could use the lasso tool to move a character but not everything behind it. I probably spent around 20-25 hours animating it. It was no joke. It ended up only being about 2 minutes long, but I hope you can see the effort I put in to the quality of the drawings. For things like crying, took a slide, copied it, edited it a smidge, copied that, edited that a smidge more, until I was able to show a character crying. The scene that took the most work was definitely the laboratory scene.

Originally, I wanted it to have audio, but my voice does not work very well to be a guy, and I think that the meaningful thing here is that people can relate to the characters, and I thought that my voice would pull people out of the scene. I tried to add music, but I really struggled with the copyrighting policies of YouTube and finding music that I liked, so unfortunately I ultimately had to scrap that.

Previous knowledge of my storyline is definitely beneficial to understand the plot. In the radio show, the ending was more depressing. I think that this would have been more long and drawn out and show more characters, but by the end I was running very low on time, unfortunately we cannot win ’em all. I was thinking a lot about how I wanted to show the intersection of humanity and technology. In the story, the animals gain human like cognition from the combination of artificial intelligence and the animals’ pre-existing sentience. In this, the government is mostly able to stop emotions in animals because it restricts the parts of the brain creating them, like the amygdala. In the end, that combination of artificial intelligence and sentience is able to save D41SY because she recognizes her owner and the love that she has for him overrides government interference. I really feel proud of this project because it really wouldn’t be me if the end of the story wasn’t something about how love perseveres and real love can’t be broken by technology and the government.

Thank you for tuning in to my creative process! I hope you enjoyed!

The Present Future: A Choose-Your-Own-Adventure (and final summary)

This is just a screenshot of the title page! Access the game with the link down below!

For my final project, I went with the first prompt from Dr. Oblivion which was to create an interactive multimedia narrative essentially of the dangers of the AI takeover. I have always loved a good story and I love creating and telling them, so I thought getting to do something more writing and narrative based would be a good way to hone my skills that I’ve gotten to develop over this semester especially with projects such as reordering the songs of Dear Evan Hansen to change the course of its story, discussing the way that color plays a role in storytelling in The Corpse Bride, or even using a simple song lyric to create a more nuanced backstory for my course character.

As evidenced through my own character creation and the elements of design, writing, and aesthetic of my whole website and assignment choices, I’m very drawn to macabre and horror-based storytelling and with the prompt asking us to discuss implications of such an AI revolution, I thought this was the perfect opportunity to create a horror story. A bit of background for this: I am very against the big boom of AI, I avoid using it at every possible cost (which has created an ethical dilemma in this class, but I’ve cut my losses) due to the environmental damage it causes, the way that work is stolen from countless artists, the job displacement it creates, etc; I think it’s an ethical nightmare and not one where I believe the pros could outweigh the cons. Therefore, a perfect basis for horror in my own personal views. I also thought very heavily about how the world is what we make it and how all of the horrors around us that we face today came from the decision of someone somewhere, maybe even ourselves which is where I got the idea for a choose-your-own-adventure. In my own love for horror, my personal favorite style is surrealism; I was incredibly inspired by aesthetics like that of David Lynch’s Twin Peaks and games like “Samsara Room” and “Cube Escape” by Rusty Lake. With all of the pieces put together, I created the basis of my interactive multimedia narrative: a surrealist horror choose-your-own-adventure set in a future ruled by an AI governance where you are the master of your own fate; or so the governance would like you to believe (EXTRA LINK TO PROJECT!!!)

I decided to use Prezi to create this! I know it’s normally a presentation software, but because the viewer can click the planet subtopics and be brought to any point in the presentation without a necessary chronology, I thought it would be perfect for this! The player can click the subtopic with their choice for that part of that story and follow the timeline of choices for those particular aspects.

In the process of creating this, I knew a few things: 1. with it being a narrative, I wanted this to be a very writing heavy project and 2. I have unfortunately had an insane amount of pre-finals week finals that have been due all throughout the month of April therefore making my time limited and prioritization key. That being said, this did not end up as multimedia as I had hoped or intended due to a lack of time as a whole and certain resources with the program I used (i.e I wanted to create and embed an audio for each new slide to play in the background, but I didn’t have time to do all of that and Prezi will not let me incorporate audio without a pro account).

The bulk of my time was spent writing the story and creating all the various endings (there are 4 main endings that are used with a few times, but with their own explanations and plotline and 1 unique ending that is exclusive to a specific story line; can you find the secret one-of-a-kind end?), and this took me quite a long time to write out and then put together especially on top of all of my other miscellaneous class projects and big presentations. In Canva, I put together a background design to showcase the connection of humanity to the digital world, but to also symbolise the reach that the virtual aspects of life have.

When creating the aesthetics of the presentation, I used a font that I thought felt futuristic yet also still legible to read text groupings in and I used layered circular subtopic aesthetics for each of the choices and made them translucent rather than their typical opaque to create a nuance, almost glitchy or laggy vibe that also felt very cyberpunk/tech inspired in my mind. I incorporated some images of Rorsachs in one of the storylines to create a visual element of uncertainty, but ran out of time to create more designs despite having worked on this project for 2+ weeks. I also spent about 3 days of that trying to sort out my audio situation as I hadn’t realized until the writing and aesthetics were complete that Prezi won’t let me embed audio that automatically accompanies the presentation without a pro account. So, I tried to troubleshoot for a while and then ended up just embedding a Youtube video of ambient horror music to really create a surreal and unsettling ambience that, to me, is one of the most important parts of surrealist horror. Sound, as we talked about in our audio weeks, can play such a pivotal role in the way our brains perceive elements of a story. The player can open the video in a separate tab and have the music playing in the background as they go through each part of the story.

This was a really long, arduous process and I do wish I was able to do more with it, but a lot of really intricate planning went into perfecting the narrative aspect and the storytelling which is really what this is all about. In the end, I incorporated elements of writing, design, and audio to create my surreal horror interactive experience and I’m really quite happy with the way the story came out and the way the mechanics function. I definitely wouldn’t have been able to create something like this without this class teaching me to think outside of the box when it comes to the various ways to tell stories digitally!

Project update

M. Marshall 4.24

I am really excited to show this! I have learned about the pains of animating, but I really appreciate a free place to do it (I will update the name of the app in the morning lol) that has good (enough) drawing tools. I drew out backgrounds for the scenes and each scene has a short drawn out animation (I will provide three examples from the beginning because there are quite a few) to show what the idea is.

For example, the drawing above, you can see the living room sketch and the cat walking sketch.

For this one, you can see the D41SY and her owner watching tv (I’m working on animating steam from the mug)

And other cute things! It definitely has been and will be quite a lot of work, but I feel good.

I have been wondering if I could more effectively convey this with music, but there’s too much to convey without words, so I’ve been considering how to go about it… Only time will tell!

I have really focused on creating a design simple enough to redraw, but complex enough to look nice. I think it’s gonna look good.

It is late and I am sick, so I will update tomorrow with my weekly summary, my final project, and my final project discussion post!

ECHO Protocol

Project Summary:
ECHO Protocol is a futuristic, interactive sci-fi story created using canva where you play as Kai, a memory technician who uncovers a rogue signal in a world controlled by the ECHO AI. The story explores themes of control, freedom, and identity through branching choices and glitchy cyberpunk visuals. It combines storytelling and digital media.

Weekly Reflection:
This week, I focused fully on finalizing the project testing visuals, refining choices, and bringing the story together. The process was creative and experimental, and I’m proud of how it turned out. Echo Protocol reflects what I’ve learned all semester about blending narrative with multimedia.

Weekly Summary #13: Taylor Swift’s Lucky Number

M. Marshall 4.18

I cannot not mention that 13 is Taylor Swift’s lucky number on my thirteenth weekly summary, so here it is.

I did a lot of work toward the final project this week. I went into it more in this post:

But here’s what I’ll say here: I’ve been watching all the YouTube videos on cat animating that I can find (admittedly, not as many as a girl could hope for). I’m in the beginning stages of animating, it’s not perfect but I’ve been working on my drawing skills this semester. And I’m about halfway through with a script/plans for the pictures. Unfortunately there isn’t a lot of substantive things to say about it that I didn’t already discuss yesterday. So that’s the week 13 update!

Final Project Progress Report

I’ve fully planned out how I want my interactive multimedia narrative to play out and I’m starting to put all the pieces together!

I’m using Prezi to create a click-through choose your own adventure-like software as with the planet topic function on Prezi, you can click them to take you exactly the way you want to go; it felt like a simple yet effective way to accomplish what I’m trying to do.

As mentioned previously, I want to do an interactive narrative that is constructed by the player as they make choices throughout to see how the way they conduct their “life” will be impacted by the ever-growing power of AI in this dystopian world. I was heavily influenced by surrealist/horror game lore like Cube Escape, Samsara Room, and even the FNAF lore to a degree. There are multiple endings depending on what choices you choose. There will be mix of text, images, audio, and design throughout to really immerse yourself in the experience and to keep you on your toes as this is meant to illicit feelings of unease and confusion, much like how it feels to know how the powers of AI can expand and make us unsure of the future ahead.

Progress update!

M. Marshall 4.17

A huge part of this class is talking about what you did and how you did it and why you did it and how it worked out. One thing I am more challenged by than talented at is communication. Part of the holistic liberal arts education that Mary Washington appeals to is why I came, and also, no employer is going to hire someone who says “I’m a hard worker and I am qualified for the job, but I cannot communicate for the life of me.” So as I work to explain my thought process more, bear with me.
For my final project, I’m telling my character’s story. I want the story to shine through because D41SY is based on my own pet, who is very beloved to me. I also want the story to into three categories: I want it to matter, I want it to make sense, and I want it to make the viewer feel something. My bonus category would be that I want a really good rainy scene because I love the rain.
I think one problem many story tellers run into is that they feel a personal connection to their character, they care about that character, and they don’t realize that other people don’t have that. I want there to be moments that show the importance of her character in the plot, and to feel happiness when she feels happiness, so that the audience will feel sadness when she does too. I want to design her to be aesthetically pleasing, because people are naturally attracted to things that look nice. I also think people will enjoy a good swish-y tail, maybe that becomes more rigid when she becomes a cyborg and then swish-y again when she is returned to her owner? She also needs a goal; I think saving the other animals and reuniting them. I want the story to have a happy ending.
One issue: I don’t want to base a character on me, I’m not a writer, so I’m not going to say I know everything about the process. I do know that self-inserts are often difficult because everyone wants to be liked, so it’s harder to show nuance. I think I’m going to make D41SY’s owner a guy to create a stronger sense of separation in my head between myself, the owner, my cat, and D41SY. Any self inserts will be much more akin to Stan Lee from Marvel, preferably.

What have I done so far? I’m so glad you asked.
First, I considered my strengths:
When I was 12 I was really intro drawing
Then I considered my weaknesses:
When I was 12 I was really into drawing

Jokes aside, I know that I would be most proud of myself creating an animation, so that’s what I’ve set out to do.
I have an iPad and an Apple Pencil, so I thought this would be a good opportunity to utilize that. I’ve downloaded an app called FlipStudio and started sketching. Of course, while not terrible, I perhaps overestimated my drawing skills

Although disappointing, knowing my weaknesses is an important part of the process. The eyes look like human eyes. No good way around it, the drawings are a little stiff and while there is artwork that is very simple that I find to be fantastic, my own is simple in all the wrong places.
I looked into YouTube, because it has everything, and looked for how to animate cats and found this:

It’s not the art style I’m going for, but I was really impressed at how much good information this short video conveyed.

Back to the drawing board (get it, because I’m focusing on drawing again? Okay.)

One of the things I really clicked with was viewing the animal as multiple parts of a whole, rather than one part. Which I believe is conveyed well in the highlighted colors and parts of the cat that are highlighted.

Most importantly, it doesn’t have to be perfect, it just has to be a reflection of my effort in this course.

I hope anyone reading enjoyed my post, and I’ll be back tomorrow for a weekly summary!

Trailer

M. Marshall 4.11

This is the trailer for our final project. I’m in a group again with Emily H., Sam H., and Brigid W.. Since I edited together the clips for the radio show, Emily edited the clips this time, and put them together for the movie trailer using OpenShot video editor. I sent in clips of my cat, Daisy, for my character D41SY, some with her looking normal, some with her “glitching” (I used a tiktok filter, lol)… Emily used what we all turned in to create this! We had a Zoom meeting Thursday night to discuss our ideas for the final project, and agreed on our different roles in producing this, and we scheduled a Zoom meeting for Monday to write a script. I’m excited to see how it will turn out!

dr oblivion is part cyborg now

Making Memories Fair:

Multicultural Fair 2023.
dr oblivion is part cyborg now

Week 14 Summary

This week I finished up my final project! I decided to do a long format interview show like 60 Minutes with ads in between different interviews. This project showcases what I have learned this semester, which is way more than I thought I would ever be able to digitally comprehend. I built off of my group radio show the last two projects and I’m happy with how it turned out.

My process was pretty simple. First, I wrote scripts for the entirety of the show and the advertisements in between the segments. Then I recorded the parts I needed to and had some AI voiceover for others since I couldn’t convince my friends to help me out.

I was hoping to create a video with the audio as well, but I ran into many difficulties putting it together and decided to spend more time making sure the audio was as good as I could make it with what I have learned this semester.

Overall, I think this represents what I have learned pretty well since I was able to incorporate AI voice recordings, Freesounds, my own recordings, Audacity, and my newly acquired audio editing skills into this final project. I feel as though I took an audio focused approach to most of the assignments in the course, but if I did it again I would probably work more on video editing so I could have included that in the final project. Unfortunately, my skills aren’t advanced enough to incorporate that aspect, but I am really proud of the work I put in to use all of my skills in this final project.