This week I worked with Rylie and we continued to brainstorm our project. For a refresher see our trailer here.
We have decided to host this interactive media on twine. My hope is to play around with it more and seeing if we can incorporate sound into the game. I think that this would be essential to creating a audio environment that would immerse the user.
Though this game does not revolve around our characters, we are going to add our characters into the story as side characters, or character that the users interact with once or twice in their adventure.
We have also discussed splitting the game into three chapters. The first chapter is the beginning of the story, in which we introduce the character that the user plays and the conflict with some minor choices. the second chapter is is the bulk of the conflict in which the user will make choices that go against the main conflict of the story. The third chapter is the epilogue that will conclude the story into an ending, good or not.
I am a little nervous about writing the different narratives and keeping them consistent with the story. With the way that the story just branches out because of the different choices that can be made Im nervous about having loose ends. But I think that this will end up being very fun!